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Speedtree

SpeedTree Editions
Our 3D Animation Software Comparison

SpeedTree comes in four different versions: SpeedTree for Games, SpeedTree Cinema, SpeedTree Studio and SpeedTree Architect. Each version comes with the SpeedTree Modeler – the heart of the SpeedTree 3D animation software experience—as outlined below:


Feature Games Cinema Studio Architect
Support for Windows, Mac (OSX 10.6), and Linux (CentOS)
Procedural modeling
User-controlled UV mapping, textures, and polygonal resolution
Import of and growth around custom mesh assets
Export meshes in a variety of formats including FBX and OBJ
FBX processor scripts for multiple 3D packages
32- and 64-bit executables
Model by hand drawing  
Export wind effects via point cache (with real-time preview)  
Computes and exports bones and rigging  
Exports unwrapped models and textures  
Exports models as a series of maps  
Imports cameras from FBX files  
Complete SpeedTree Model Library    
Floating license    
Direct developer support    
World building    
Quad geometry output    
Bundled with SpeedTree Compiler application for real-time rendering      
Bundled with SpeedTree SDK source license      
Automatic geometric and shader LOD (with smooth transitions)