SpeedTree Editions

SpeedTree 6 can be licensed in three editions: SpeedTree for Games, SpeedTree Cinema, and SpeedTree Studio.
All three come with a version of the SpeedTree Modeler – the heart of the SpeedTree experience, as outlined below:

 Modeler Edition Comparison

Feature Games Cinema Studio
Support for Windows, Mac (OSX 10.6), and Linux (CentOS)
Procedural modeling
Model by hand drawing
User-controlled UV mapping, textures, and polygonal resolution
Import of and growth around custom mesh assets
Export meshes in a variety of formats including FBX and OBJ
Export wind effects via point cache (with real-time preview)
FBX processor scripts for multiple 3D packages
32- and 64-bit executables
Complete SpeedTree Model Library  
Floating license  
Direct developer support  
World building  
Quad geometry output  
Bundled with SpeedTree Compiler application    
Bundled with SpeedTree SDK source license    
Automatic geometric and shader LOD (with smooth transitions)    
Camera facing leaf card option (requires SDK)    


SpeedTree 6 Fact Sheet  SpeedTree 5 Fact Sheet

 

Component Details

Each SpeedTree edition comes with different "components". Use the chart below to decipher what comes with each:


 SpeedTree Modeler:

More info

Stand alone application used by artists to create tree models from scratch or edit those in the Tree Model Library. Features and functions of SpeedTree Modeler vary by product edition, as detailed here.




SpeedTree for Games

SpeedTree Cinema

SpeedTree Studio

Tree Model Library:

More info

Pines, palms, deciduous, flowers, bushes, cacti, and more. 2,000+ bark & leaf textures; each species includes seasonal variations and both high-detail and real-time versions.




SpeedTree for Games

SpeedTree Cinema

SpeedTree Studio

SpeedTree SDK:

More info

Deployed on millions of PCs and consoles, the SpeedTree SDK is a set of multi-platform C++ classes that conquers all of the tasks associated with high performance vegetation rendering, including seamless LOD management, highly optimized shaders, 360° normal mapped billboards, large scale forest culling, various wind effects, and much more.




SpeedTree for Games

SpeedTree Cinema

SpeedTree Studio

SpeedTree Compiler:

More info

Builds texture atlases, compiles and optimizes tree models for real-time use.


SpeedTree for Games

SpeedTree Cinema

SpeedTree Studio