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Speedtree

SpeedTree for Games License (PC, Mac, or Console Real-Time Development)

Complete real-time tree solutions for game design software implementation

Package includes:

  • Complete source code for SpeedTree SDK C++ numerical engine
    Windows (DirectX9, 10, 11 & OpenGL), Xbox® 360, Xbox One, PlayStation® 3, PlayStation® 4, Mac, & PSVita®
  • Reference application examples for rendering SpeedTrees in real-time
  • Full C++ source code for the aforementioned reference applications
  • SpeedTree Modeler for Games for Microsoft Windows® or Mac
  • SpeedTree Compiler for Microsoft Windows® or Mac
  • Complete Tree Model Library
  • FBX Processor scripts for third party 3D packages
  • One year's direct developer support
  • Extensive documentation and samples

Additional Terms

Prices listed are single platform and single title only. Contact us for multi-platform/multi-title licensing and licensing terms applicable to multiple, not-for-resale projects such as training systems, real-time architectural concepts, military scenario builders etc. In many cases, a single title license can cover an unlimited number of such projects.