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Speedtree

SpeedTree Compiler

This light-weight app gets trees primed for real-time rendering. For video game development, use the Compiler to quickly combine efficient real-time tree models, texture atlases, and 360° normal-mapped billboards.

SpeedTree Compiler Features

  • Compiler Wizard. SpeedTree Compiler has a wizard mode that quickly gets your trees real-time ready, with simpler options.
  • Efficient binary file format. The Compiler intelligently computes and renders not only billboards and texture maps, but also efficient binary tree models.
  • Perfect billboards. Distant trees that transition into billboards match their 3D counterparts to a 'T' – even under dynamic lighting. The Compiler outputs all the texture layers needed to pull it off.
  • Combine trees with texture atlases. Reduce the number of texture look-ups by combining textures from multiple trees into a shared set of atlases. Rotate and scale individual textures to ensure a compact fit.