Our powerful yet light-weight app gets trees primed for real-time rendering. For video game development, use the Compiler to quickly combine efficient real-time tree models, texture atlases, and 360 degree normal-mapped billboards.
- Compiler Wizard. SpeedTree Compiler has a wizard mode that quickly gets your trees real-time ready, with simpler options.
- Efficient binary file format. The Compiler intelligently computes and renders not only billboards and texture maps, but also efficient binary tree models.
- Perfect billboards. Distant trees that transition into billboards match their 3D counterparts to a 'T'; even under dynamic lighting. The Compiler outputs all the texture layers needed to pull it off.
- Combine trees with texture atlases. Reduce the number of texture look-ups by combining textures from multiple trees into a shared set of atlases. Rotate and scale individual textures to ensure a compact fit.