| 2010-07-23 | SpeedTree Version 5.2 Released | |
| 2010-04-13 | SpeedTree In Order of War: Challenge | |
| 2010-04-13 | SpeedTree Featured in PlayStation® Home, other PS3 Titles | |
| 2010-03-19 | SpeedTree Version 5.1 Released | |
| 2009-11-05 | Trainz™ Simulator 2010: Engineers Edition Features SpeedTree® | |
| 2009-11-05 | Epic's New UDK Includes SpeedTree® 5 | |
| 2009-11-05 | Dark Void™ Will Not Be Treeless, Thanks to SpeedTree® | |
| 2009-11-05 | SpeedTree® Chosen for Risen | |
| 2009-09-17 | SpeedTree® Gets Major Boost with Intel® Parallel Studio | |
| 2009-08-12 | SpeedTree Chosen for America's Army 3 | |
| 2009-07-30 | SpeedTree Cinema Launches for the Film and Animation Industries | |
| 2009-03-18 | SpeedTree 5.0 Beta to Debut at GDC '09 | |
| 2009-03-03 | SpeedTreeRT in SEGA Corporation's Empire: Total War™ | |
| 2009-01-21 | SpeedTreeRT in GolfBlaster®3D by DATAcrea | |
| 2009-01-21 | SpeedTreeRT and THQ Announce Agreement | |
| 2009-01-21 | SpeedTreeRT Generates Foliage in Deer Hunter Tournament | |
| 2008-10-15 | SpeedTree Delivers Trees to Microsoft's Virtual Earth 3D | |
| 2008-10-15 | Valkyria Chronicles Features SpeedTreeRT | |
| 2008-10-15 | Ascaron Chooses SpeedTreeRT for Sacred 2: Fallen Angel | |
| 2008-10-15 | SpeedTreeRT Integrated with the OGRE Engine | |
| 2008-10-15 | SpeedTreeRT Helps Bongfish, Destineer get Stoked | |
| 2008-10-15 | Demands of Conan's Hyborian World Created Special Challenges for Funcom and SpeedTree | |
| 2008-10-15 | SpeedTreeRT for BlackFoot Studios' Sky Gods | |
| 2008-02-05 | Microsoft® Licenses SpeedTreeRT | |
| 2007-11-15 | Unreal Tournament 3 To Feature SpeedTreeRT | |
| 2007-10-09 | Sierra Licenses SpeedTree For Multiple Games | |
| 2007-08-13 | SpeedTreeRT for Brother In Arms Hell's Hightway™ | |
| 2007-08-13 | SpeedTreeRT chosen by Eidos Interactive, Pivotal Games | |
| 2007-08-13 | SpeedTree featured in Redneck Kentucky | |
| 2007-08-13 | Loki by Cyanide Studio to feature SpeedTreeRT | |
| 2007-08-13 | SpeedTreeRT used in Settlers® 6 | |
| 2007-05-14 | Square Enix to use SpeedTree for UE3 in Last Remnant | |
| 2007-05-01 | Savage 2 will include SpeedTreeRT | |
| 2007-05-01 | SpeedTreeRT to appear in Global Agenda | |
| 2007-05-01 | Radon Labs licenses SpeedTreeRT | |
| 2007-05-01 | NetEase to use SpeedTreeRT in Tian Xia 2 | |
| 2007-05-01 | Zelian licenses SpeedTreeRT | |
| 2007-02-13 | Bioware adopts SpeedTreeRT Company-Wide | |
| 2007-01-30 | Cryptic Studios chooses SpeedTreeRT | |
| 2007-01-30 | SpeedTreeRT Announces licenses from Bandai Namco, Lucas Arts, Epiphany Games, and others | |
| 2007-01-30 | Cheyenne Mountain Studios to feature SpeedTreeRT in upcoming Stargate Worlds MMORPG | |
| 2006-11-01 | SpeedTreeRT Appears in Multiple PLAYSTATION® 3 Launch Titles | |
| 2006-10-05 | Acquire Corp. to feature SpeedTreeRT in Way of the Samurai 3 | |
| 2006-10-05 | Evil Grin Licenses SpeedTreeRT | |
| 2006-10-05 | First Effort from 8monkey Labs to Include SpeedTreeRT | |
| 2006-10-05 | Blimey! Games Racing Title to Include SpeedTreeRT | |
| 2006-10-05 | IDV joins the Unreal® Engine 3 Integrated Partners Program | |
| 2006-09-13 | Master Creating Licenses SpeedTreeRT for LEGEND: Hand of God | |
| 2006-06-21 | Auran's Fury to feature SpeedTreeRT | |
| 2006-06-21 | KOEI Canada to feature SpeedTreeRT in Fatal Inertia | |
| 2006-06-21 | SpeedTreeRT Chosen for Midway's Rise & Fall: Civilizations at War™ | |
| 2006-06-21 | SpeedTreeRT licensed by People Can Fly | |
| 2006-06-21 | Flying Lab to use SpeedTreeRT for Pirates of the Burning Sea | |
| 2006-06-21 | CD Projekt licenses SpeedTreeRT for The Witcher | |
| 2006-06-21 | SpeedTreeRT to appear in joint project from Sibilant Interactive and Reveality Soft | |
| 2006-06-21 | Frontier Licenses SpeedTreeRT for two titles | |
| 2006-05-03 | The Elder Scrolls® IV: Oblivion™ powered by SpeedTreeRT technology | |
| 2006-04-12 | SpeedTreeRT to appear in Novarama’s Fallen Lords: Condemnation | |
| 2006-04-12 | 10tacle licenses SpeedTreeRT | |
| 2006-04-12 | Atari-Published Neverwinter Nights 2 to use SpeedTreeRT | |
| 2006-04-12 | Secret Lair to use SpeedTreeRT for Unreal Engine 3 | |
| 2006-04-12 | Vivendi Universal’s much anticipated World In Conflict to feature SpeedTreeRT | |
| 2006-04-12 | Emergent licenses SpeedTreeRT | |
| 2006-03-21 | BigWorld Technology Suite to Incorporate SpeedTreeRT | |
| 2006-02-21 | 1C Company Licenses SpeedTreeRT | |
| 2006-02-21 | SEGA Licenses SpeedTreeRT | |
| 2006-02-21 | SpeedTreeRT licensed by Dimps Corporation | |
| 2006-02-21 | EADS Deutchland licenses SpeedTreeRT | |
| 2006-02-21 | Shadowpool licenses SpeedTreeRT | |
| 2006-02-21 | Steel Monkeys to use SpeedTreeRT in 2 Days To Vegas | |
| 2006-02-21 | Trinigy partners with SpeedTreeRT | |
| 2006-01-13 | SpeedTreeRT wins 2005 Frontline Award for middleware | |
| 2006-01-10 | nFlavor Licenses SpeedTreeRT | |
| 2006-01-10 | SpeedTreeRT used in Fallen Earth by Icarus Studios | |
| 2006-01-10 | Intelligent Soft Licenses SpeedTreeRT | |
| 2006-01-10 | The Multiverse Network Signs with SpeedTreeRT for Network Partnership | |
| 2006-01-10 | Game Factory Interactive licenses SpeedTreeRT | |
| 2006-01-10 | Project Gotham Racing 3: Microsoft / Bizarre Creations chose SpeedTreeRT | |
| 2006-01-10 | Funcom uses SpeedTreeRT in Age of Conan | |
| 2006-01-10 | Frantic Games Licenses SpeedTreeRT | |
| 2005-09-08 | Saint's Row By Volition / THQ To Feature SpeedTree | |
| 2005-09-08 | Ubisoft Licenses SpeedTreeRT | |
| 2005-09-08 | Webzen Adds SpeedTreeRT To Two More Titles – Huxley, Endless Saga | |
| 2005-09-08 | Silent Dreams Licenses SpeedTreeRT | |
| 2005-09-08 | SpeedTreeRT To Appear In New Title By Running Games | |
| 2005-09-08 | Nexon To Use SpeedTreeRT for ZerA | |
| 2005-09-08 | Enigma Licenses SpeedTreeRT | |
| 2005-06-21 | Castaway Entertainment Licenses SpeedTreeRT | |
| 2005-06-21 | SpeedTreeRT for Envisage Reality's Immortals: Heavenly Sage | |
| 2005-06-21 | Perpetual Entertainment Licenses SpeedTreeRT | |
| 2005-06-21 | Silicon Knights Licenses SpeedTreeRT | |
| 2005-06-21 | Piranha Bytes Licenses SpeedTreeRT for Gothic 3 | |
| 2005-06-21 | Expresso Fitness Licenses SpeedTreeRT | |
| 2005-06-21 | SpeedTreeRT used in 4HEAD Studio's The Guild II | |
| 2005-06-21 | Insomniac Licenses SpeedTreeRT | |
| 2005-04-26 | SpeedTreeRT for Wildlife Park 2 | |
| 2005-04-26 | SpeedTreeRT in Imperator | |
| 2005-04-26 | SpeedTreeRT chosen by Perfect World | |
| 2005-04-26 | Phenomic licenses SpeedTreeRT | |
| 2005-04-26 | New Cyanide title to feature SpeedTreeRT | |
| 2005-04-26 | Gravity chooses SpeedTreeRT | |
| 2005-04-26 | Webzen licenses SpeedTreeRT for two titles | |
| 2005-03-22 | SpeedTree licensed for Hero's Journey | |
| 2005-03-22 | Bizarre Creations picks SpeedTree | |
| 2005-03-22 | Imaginary Numbers licenses SpeedTreeRT | |
| 2005-03-22 | Second Life chooses SpeedTree | |
| 2005-03-22 | SpeedTree licensed by Ternary Software | |
| 2005-03-16 | SpeedTree Integrated with Unreal Engine 3.0 | |
| 2005-03-09 | SpeedTreeRT named sole foliage middleware partner for next generation Xbox®platform | |
| 2005-02-05 | Magic Hat Software's MMORPG Irth Online to Feature SpeedTreeRT | |
| 2005-01-31 | Real Time Worlds licenses SpeedTreeRT | |
| 2005-01-13 | Larian Studios licenses SpeedTreeRT | |
| 2004-10-26 | SpeedTreeRT licensed for golf title by CustomPlay Games | |
| 2004-09-20 | Sigil Games Online licenses SpeedTreeRT for Vanguard: Saga of Heroes; MMORPG to be publ | |
| 2004-09-14 | New SpeedTreeRT Demo Trees of Pangaea™ is rele | |
| 2004-06-01 | SpeedTreeRT to play a vital role in the strategy and economics of RedBedlam's historically accur | |
| 2004-05-11 | SpeedTreeRT adds ultra-realistic feel to Smiling Gator's Twilight War: After the Fall | |
| 2004-05-04 | SpeedTreeRT brings tactical combat revolution to Playnet's World War II Online | |
| 2004-04-27 | NCsoft licenses SpeedTreeRT for Auto Assault Online Game | |
| 2004-04-05 | SpeedTreeRT now fully integrated with Unreal™ Engine | |
| 2004-03-22 | SpeedTreeRT will appear in new Monte Cristo Games release | |
| 2004-02-02 | SpeedTreeRT to be featured in upcoming title by Big Huge Games | |
| 2003-10-22 | SpeedTreeRT set to debut in Mythic Entertainment’s Trials of Atlantis | |
| 2003-10-01 | 'The Valley' Demo sets standard for real-time environments | |
| 2003-05-14 | SpeedTreeRT winning recognition as industry standard;new version 1.5 boosts realism and efficien | |
| 2003-03-17 | SpeedTreeRT 1.4 delivers significant enhancements to tree creation software for Real-Time simula | |
| 2003-02-19 | SpeedTreeRT 1.4 delivers significant enhancements to ground-breaking tree creation software (Dis | |
| 2002-12-10 | IDV Releases SpeedTreeRT: ground-breaking tree creation software for game and visual simulation |