SpeedTree Features Film Special Effects Software


SpeedTree Modeler for Special Effects

With the release of version 7, SpeedTree Modeler for movies, animation and architecture offers new features and workflow improvements that deliver a significant leap in photorealism and save modeling time.

SpeedTree Modeler Features

  • Hand drawing. Draw branch structures directly in the viewport using a tablet device or the mouse.
  • Easily create procedurally generated subdivision surface models that are ideal for “hero tree” pipelines and more.
  • Simulate animated growth of trees and plants using an artist-friendly tool. (SpeedTree Cinema only)
  • Use forces to curl, twist, or gnarl any tree part.
  • Grow around props. Make trees grow around or inside arbitrary meshes.
  • Scale resolution. Quickly scale the amount of polygonal detail without affecting the shape of your model.
  • Edit individual tree parts without affecting the rest of the tree. Our node-editing approach lets you tune or delete any branch, frond, or leaf.
  • World building with tree placement export directly from the Modeler. (not included with SpeedTree Architect)
  • Alembic export. Export files in the open Alembic framework (.abc). (not included withSpeedTree Architect)
  • Weld branches. No more lighting seams or branch intersections.