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Speedtree

SpeedTree Cinema/Studio Features

SpeedTree Cinema

Includes a variety of powerful features, making it easy for the digital film compositor/animator to model and render vegetation, exporting to standardized DCC/VFX software formats.

Features:

  • Artists can take full control with the SpeedTree Modeler. It handles both ultra-realistic and heavily stylized trees.
  • The complete SpeedTree Model Library – hundreds of species and thousands of high-quality texture maps at your fingertips.
  • Export to a variety of popular formats including Alembic, FBX and OBJ. Your trees will come across to Maya®, 3ds Max® or other apps perfectly intact, including normals and UVs.
  • Export wind animations via point cache or do it manually with the provided skinned skeletal data.
  • Save time with procedural modeling, or get exact results with hand drawing.
  • Create subdivision surface models using procedural and hand modeling tools.
  • Simulate Animated Growth of trees and plants using an artist-friendly tool,
  • Transition models through a full range of Season Changes with a slider control.
  • Use our built-in world builder to quickly place thousands of trees, and then export their transforms in a simple ASCII format.
  • FBX Processor scripts for several popular 3D packages including 3ds Max and Houdini, that let you render your trees faithfully in third party apps. World building scripts are included for getting whole forests over, too.

SpeedTree Studio

SpeedTree Studio includes many Cinema features, making this VFX software tool an easy choice for small film and animation projects.

Features Include:

  • Artists can take full control with the SpeedTree Modeler – it handles both ultra-realistic and impossibly stylized trees.
  • Export to a variety of popular formats including Alembic, FBX and OBJ. Your trees will come across to Maya®, 3ds Max® or other apps perfectly intact, including normals and UVs.
  • Export wind animations via point cache or do it manually with the provided skinned skeletal data.
  • Save time with procedural modeling, or get exact results with hand drawing.
  • Create subdivision surface models using procedural and hand modeling tools.
  • FBX Processor scripts for several popular 3D packages including 3ds Max and Houdini, that let you render your trees faithfully in third party apps. World building scripts are included for getting whole forests over, too.
  • Access to the Tree Model Store for purchasing individual tree models.
  • Access to the SpeedTree Forum for community answers.