SpeedTree for Video Game Development

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Chosen By AAA Video Game Developers Since 2002 . . . Now Available for UE4 Subscription and Unity 5

SpeedTree for Games has been the gaming industry’s premier vegetation solution since 2002, featured in many of the most-respected and commercially successful games released in the last 10 years. And now, the same features that have made SpeedTree for Games the preferred toolkit of developers around the world are available for Unreal Engine 4 Subscription and Unity game development platforms.

SpeedTree for Games v7
The middleware solution that has set the industry standard for modeling and real time rendering of trees and plants for games, including the SpeedTree Modeler, complete Tree Model Library, Compiler and full-source SDK.

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SpeedTree for UE4
Integrated real-time vegetation rendering, modeling tools, and art assets. Available now for Unreal Engine 4 Subscription and Custom License.

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SpeedTree for Unity
The leading vegetation toolkit is now available to license for Unity 5 personal and professional editions. Plus, get access to SpeedTree models on the Unity Asset Store.

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