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    • Replies: 8
    • Views: 1,325
    Last Post: 11-27-2017 01:57 PM
    by Greg Croft  Go to last post
  1. Does the latest version address overdraw?

    Started by TorQueMoD, 10-14-2015 09:26 AM
    overdraw, performance, speedtree 7, unreal engine 4
    • Replies: 2
    • Views: 1,796
    Last Post: 10-15-2015 10:55 PM
    by TorQueMoD  Go to last post
  2. Speedtree UE4 question

    Started by checkdate, 07-03-2014 05:21 AM
    chop, cut, tree, unreal engine 4
    • Replies: 9
    • Views: 7,588
    Last Post: 07-28-2015 10:10 PM
    by jalex  Go to last post
    • Replies: 1
    • Views: 1,742
    Last Post: 06-25-2015 03:09 PM
    by Dave Ohlman  Go to last post
    • Replies: 2
    • Views: 1,306
    Last Post: 06-08-2015 04:05 PM
    by Cpt.Sloth  Go to last post
  3. Speedtree Grass for UE4?

    Started by TorQueMoD, 06-06-2015 07:40 PM
    speedgrass, unreal engine 4
    • Replies: 1
    • Views: 1,513
    Last Post: 06-08-2015 02:33 PM
    by Greg Croft  Go to last post
  4. Proper LOD settings for Unreal Engine 4

    Started by TorQueMoD, 03-28-2015 07:01 AM
    lod, screen size, unreal engine 4
    • Replies: 2
    • Views: 5,669
    Last Post: 03-31-2015 02:39 AM
    by TorQueMoD  Go to last post
    • Replies: 1
    • Views: 2,037
    Last Post: 10-30-2014 02:29 PM
    by Greg Croft  Go to last post
  5. Can we use PhysX Lab to create destructible trees?

    Started by WCode, 08-19-2014 08:23 AM
    destroy, speedtree, trees, unreal engine 4
    • Replies: 1
    • Views: 2,436
    Last Post: 08-19-2014 01:58 PM
    by Greg Croft  Go to last post
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